johnnywhatnow · Developer
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BEAT A DEV
Headed for Destruction
Total time = 29 Seconds
In this event, you have only 29 seconds to get as many Headshots as humanly possible. Get as many as you can before time runs out!
- ITEM LEVEL = 0
- HEALTH = 0%
- SHIELD = MAX
- HEALTH = 0%
- SPAWN DISTRIBUTION = Weakest
- ATTACK FREQUENCY = MAX
- NO PICKUPS
- BIGHEAD MODE
Sure! It was a multi-targeting Oberon Rocket Launcher that would allow players to "paint" targets by tapping on the screen and dragging their fingers across (up to) 3 enemies-- upon release, the rockets would fire and rain terror on the Dust.
(+ hyper = best perfect levitate)1
I've been playing around with a few event ideas-- namely:
Ludicrous: Gauntlet-difficulty tournament. 1 Shot. Run the maps.
Duels: 2 player challenges all the way to the finals. Winner advances.
Novice: Same things as Veteran but with max Item Level set at 1
Stink Bomb: No idea what this is, but we can figure it out
The Aggro Crag: 5 rounds. One map. Continually bump up difficulty in each run (Score/Headshot).
60 Seconds: Headshot challenges with only 60 seconds to collect as many as you can.
Please let me know if you guys have any ideas for future events!2
Also, here's a snap of the Top 25 players with scores from each round (had to do the maths manually in Excel so apologies on the presentation value).
We should have an achievement! I'll push for it so we can include it in our next update -- In the mean time...
That slot was reserved for the Dealer-- an Oberon rocket launcher that we are, sadly, not releasing in the near future. If anything changes on that front, I will certainly let everyone know!